ARCore in der Einheit, lassen Sie mich LAUFEN, aber das Spiel nicht aufbauen und führen

Ich versuche aus ARCore(1.5.0) für die Einheit (2019.1.0f2) und ich bin in der Lage, das Spiel auf meinem Handy, indem Sie auf die play-Taste. Aber wenn ich versuchen, zu bauen und ausführen zeigt er mir mehrere Fehler:

Library\PackageCache\[email protected]\Runtime\DefaultNetworkTransport.cs(73,37): error CS0117: 'NetworkTransport' does not contain a definition for 'DoesEndPointUsePlatformProtocols'

Library\PackageCache\[email protected]\Runtime\NetworkDiscovery.cs(317,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock'

Library\PackageCache\[email protected]\Runtime\NetworkDiscovery.cs(348,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock'

Library\PackageCache\[email protected]\Runtime\NetworkDiscovery.cs(388,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock'

Library\PackageCache\[email protected]\Runtime\NetworkDiscovery.cs(449,34): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock'

Library\PackageCache\[email protected]\Scripts\Runtime\TMP_UpdateManager.cs(134,36): error CS0246: The type or namespace name 'ScriptableRenderContext' could not be found (are you missing a using directive or an assembly reference?)

C:\Program Files\Unity\Hub\Editor\2019.1.0f2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline\Runtime\Animation\AnimationOutputWeightProcessor.cs(21,9): error CS0122: 'AnimationMotionXToDeltaPlayable' is inaccessible due to its protection level

C:\Program Files\Unity\Hub\Editor\2019.1.0f2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline\Runtime\Events\Signals\SignalAsset.cs(11,6): error CS0122: 'AssetFileNameExtensionAttribute' is inaccessible due to its protection level

Error building Player because scripts had compiler errors

Build completed with a result of 'Failed' UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

UnityEditor.BuildPlayerWindow+BuildMethodException: 9 errors

at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:194

at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Dies sind all die Fehler, die ich bekommen, wenn Sie versuchen, zu erstellen und auszuführen. Ich habe auch 31 Warnungen.

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2019-09-17 20:48:20
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